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Merge pull request #1087 from CoplayDev/sync/main-v9.6.8-into-beta-24972307282
chore: sync main (v9.6.8) into beta
2 parents 81c5759 + a6ad10b commit 2a6be79

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MCPForUnity/package.json

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{
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"name": "com.coplaydev.unity-mcp",
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"version": "9.6.7-beta.12",
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"version": "9.6.9-beta.1",
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"displayName": "MCP for Unity",
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"description": "A bridge that connects AI assistants to Unity via the MCP (Model Context Protocol). Allows AI clients like Claude Code, Cursor, and VSCode to directly control your Unity Editor for enhanced development workflows.\n\nFeatures automated setup wizard, cross-platform support, and seamless integration with popular AI development tools.\n\nJoin Our Discord: https://discord.gg/y4p8KfzrN4",
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"unity": "2021.3",

Server/README.md

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"command": "uvx",
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"args": [
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"--from",
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"git+https://github.com/CoplayDev/unity-mcp@v9.6.6#subdirectory=Server",
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"git+https://github.com/CoplayDev/unity-mcp@v9.6.8#subdirectory=Server",
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"mcp-for-unity",
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"--transport",
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"stdio"

Server/pyproject.toml

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[project]
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name = "mcpforunityserver"
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version = "9.6.6"
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version = "9.6.8"
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description = "MCP for Unity Server: A Unity package for Unity Editor integration via the Model Context Protocol (MCP)."
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readme = "README.md"
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license = "MIT"

manifest.json

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{
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"manifest_version": "0.3",
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"name": "Unity MCP",
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"version": "9.6.6",
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"version": "9.6.8",
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"description": "AI-powered Unity Editor automation via MCP - manage GameObjects, scripts, materials, scenes, prefabs, VFX, and run tests",
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"author": {
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"name": "Coplay",

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